![]() What Springloaded have fixed (and patched on PC) is that you only need five animals to start cross-breeding. Let’s Build a Zoo sports a couple of accessibility options, but neither relate to text size. You can zoom into your zoo but the text remains the same. There were occasions, every now and then, when we’d have liked the text to be a little bit bigger. What did occasionally prove testing, however, was the text size. The trade-off is that when it comes to navigating individual menus, whether they’re shops, animals or so forth, you’ve got to manually move between boxes. The PC version of Let’s Build a Zoo also supports controllers so Springloaded have had some practice in that respect. In our review of the PC version, we concluded that “.if you’ve the slightest interest interest in sim games, you’ll have hour after hour of ethically-dubious fun with Let’s Build a Zoo,” and that sentiment still stands.Ĭontroller-wise, the management wheel, summoned with the left trigger, is a treat to use. So how has publisher No More Robots and developer Springloaded handled the jump to console? Pretty well, as it happens. Got too many snakes? Fire up the ol’ belt factory. But if you really want to twirl your moustache, turning animals in to burgers is where it’s at. Or if you really want to dive into the dark side, you can engage in some even more suspect activities. And, no matter how much it’s begging for the sweet release of death, your patrons will flock to see it. ![]() ![]() Want a crocodile with the head of a goose? Knock yourself out. What makes Let’s Build a Zoo something really special, apart from its cutesy Theme Park-style aesthetic, is the ethically questionable shenanigans you can get up to.įor a start, can splice any two animals together to create your own abomin…er, attraction. And if you’ve played Planet Zoo, Jurassic World Evolution and its ilk you’ll know how much fun that can be. Let’s Build a Zoo is finally on console and we’re glad to see this off-the-wall zoo management sim getting a wider audience.
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